George

Appearance
Well-dressed. Button-up shirts, collects and wears mementoes (bracelets, necklace, rings).

Personality
Sociopathic and manipulative.

Disabilities: Heart problems, can’t allow his heart to get too high.

Skills and abilities: Combat.

Intelligence level: High

Social class: Upper Class

Background
What kind of world did the character live in before coming to the multiverse town?

George was an American Military Officer during World War Two, working in intelligence. During a mission to raid a Nazi Base he encountered a laboratory and found a variety of experimental syrmes designed to enhance the human body. He retrieved them, and the scientists’ notes. He tested them on German civilians, and they died. From 1945-1947, George went on patrols along the Inner German border and worked with Stew (refer to other character profile). George tested a syrme on Stew to slow his aging process. Stew didn’t die, and so George occasionally kept tabs on him after they parted ways. After three years George tracked him down and they went to dinner. Afterwards, George attacked Stew in attempt to steal a sample of his blood to get it tested. Stew fended him off and ran into an energy form that encased and teleported him. George went on to use the syrme himself, but it only half-worked; resulting in him aging in appearance, but being very healthy in almost every other way. For the next 30 years Stew drifted between places and jobs, until the energy that took Stew encased him. George awoke in the multiverse town and became the head of a military force that protects the town from the creatures in the endless forest on all sides.

Does your character wish to leave the multiverse town and return home and/or a different universe?

George is in a place of reasonable power (maybe he works under the main villain?) but wants to rebel and go back to Earth.